August 15, 2012 by Volamoot at Mashable!
Video games are meant to be an escape. Become the hero or blow up your enemies. Games don’t often tackle real-world issues because that hasn’t been their purpose, and because it’s difficult for them to do so.
That is beginning to change in 2012. Games that force the player to witness difficult events (Spec Ops: The Line) or make tough choices (The Walking Dead series by Telltale Games) are being accessed by thousands. But neither of these tackle issues that any of us could face at home: the demons of alcoholism in a family.
posted by Mashable from http://mashable.com/2012/08/15/papo-and-yo/